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XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) NNNNAAAAMMMMEEEE XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt - The CascadeButtonGadget widget class SSSSYYYYNNNNOOOOPPPPSSSSIIIISSSS ####iiiinnnncccclllluuuuddddeeee <<<<XXXXmmmm////CCCCaaaassssccccaaaaddddeeeeBBBBGGGG....hhhh>>>> VVVVEEEERRRRSSSSIIIIOOOONNNN This page documents version 1.2 of the Motif library. DDDDEEEESSSSCCCCRRRRIIIIPPPPTTTTIIIIOOOONNNN CascadeButtonGadget links two MenuPanes, a MenuBar to a MenuPane, or an OptionMenu to a MenuPane. It is used in menu systems and must have a RowColumn parent with its XXXXmmmmNNNNrrrroooowwwwCCCCoooolllluuuummmmnnnnTTTTyyyyppppeeee resource set to XXXXmmmmMMMMEEEENNNNUUUU____BBBBAAAARRRR, XXXXmmmmMMMMEEEENNNNUUUU____PPPPOOOOPPPPUUUUPPPP, XXXXmmmmMMMMEEEENNNNUUUU____PPPPUUUULLLLLLLLDDDDOOOOWWWWNNNN, or XXXXmmmmMMMMEEEENNNNUUUU____OOOOPPPPTTTTIIIIOOOONNNN. It is the only gadget that can have a Pulldown MenuPane attached to it as a submenu. The submenu is displayed when this gadget is activated within a PopupMenu, a PulldownMenu, or an OptionMenu. Its visuals can include a label or pixmap and a cascading indicator when it is in a Popup or Pulldown MenuPane; or it can include only a label or a pixmap when it is in an OptionMenu. The default behavior associated with a CascadeButtonGadget depends on the type of menu system in which it resides. By default, BBBBSSSSeeeelllleeeecccctttt controls the behavior of the CascadeButtonGadget. In addition, BBBBMMMMeeeennnnuuuu controls the behavior of the CascadeButtonGadget if it resides in a PopupMenu system. The actual mouse button used is determined by its RowColumn parent. A CascadeButtonGadget's visuals differ from most other button gadgets. When the button becomes armed, its visuals change from a 2-D to a 3-D look, and it displays the submenu that has been attached to it. If no submenu is attached, it simply changes its visuals. When a CascadeButtonGadget within a Pulldown or Popup MenuPane is armed as the result of the user moving the mouse pointer into the gadget, it does not immediately display its submenu. Instead, it waits a short time to see if the arming was temporary (that is, the user was simply passing through the gadget), or the user really wanted the submenu posted. This delay is configurable via XXXXmmmmNNNNmmmmaaaappppppppiiiinnnnggggDDDDeeeellllaaaayyyy. CascadeButtonGadget provides a single mechanism for activating the gadget from the keyboard. This mechanism is referred to as a keyboard mnemonic. If a mnemonic has been specified for the gadget, the user may activate it by simply Page 1 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) typing the mnemonic while the CascadeButtonGadget is visible. If the CascadeButtonGadget is in a MenuBar and the MenuBar does not have the focus, the MMMMAAAAlllltttt modifier must be pressed with the mnemonic. Mnemonics are typically used to interact with a menu via the keyboard. If a CascadeButtonGadget is in a Pulldown or Popup MenuPane and there is a submenu attached, the XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnBBBBoooottttttttoooommmm, XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnLLLLeeeefffftttt, XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnRRRRiiiigggghhhhtttt, and XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnTTTToooopppp resources may enlarge to accommodate XXXXmmmmNNNNccccaaaassssccccaaaaddddeeeePPPPiiiixxxxmmmmaaaapppp. XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnWWWWiiiiddddtttthhhh defaults to 6 if this resource is in a MenuBar; otherwise, it takes LabelGadget's default, which is 2. CCCCllllaaaasssssssseeeessss CascadeButtonGadget inherits behavior and resources from OOOObbbbjjjjeeeecccctttt, RRRReeeeccccttttOOOObbbbjjjj, XXXXmmmmGGGGaaaaddddggggeeeetttt, and XXXXmmmmLLLLaaaabbbbeeeellllGGGGaaaaddddggggeeeetttt classes. The class pointer is xxxxmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeettttCCCCllllaaaassssssss. The class name is XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt. NNNNeeeewwww RRRReeeessssoooouuuurrrrcccceeeessss The following table defines a set of widget resources used by the programmer to specify data. The programmer can also set the resource values for the inherited classes to set attributes for this widget. To reference a resource by name or by class in a .Xdefaults file, remove the XXXXmmmmNNNN or XXXXmmmmCCCC prefix and use the remaining letters. To specify one of the defined values for a resource in a .Xdefaults file, remove the XXXXmmmm prefix and use the remaining letters (in either lowercase or uppercase, but include any underscores between words). The codes in the access column indicate if the given resource can be set at creation time (C), set by using XXXXttttSSSSeeeettttVVVVaaaalllluuuueeeessss (S), retrieved by using XXXXttttGGGGeeeettttVVVVaaaalllluuuueeeessss (G), or is not applicable (N/A). XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss __________________________________________________________________________ XmNactivateCallback XmCCallback XtCallbackList NULL C XmNcascadePixmap XmCPixmap Pixmap dynamic CSG XmNcascadingCallback XmCCallback XtCallbackList NULL C XmNmappingDelay XmCMappingDelay int 180 ms CSG XmNsubMenuId XmCMenuWidget Widget NULL CSG XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called when the user activates the CascadeButtonGadget, and there is no submenu attached to pop up. The activation occurs by releasing a mouse button or by typing the mnemonic associated with the gadget. Page 2 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) The specific mouse button depends on information in the RowColumn parent. The reason sent by the callback is XXXXmmmmCCCCRRRR____AAAACCCCTTTTIIIIVVVVAAAATTTTEEEE. XXXXmmmmNNNNccccaaaassssccccaaaaddddeeeePPPPiiiixxxxmmmmaaaapppp Specifies the cascade pixmap displayed on one end of the gadget when a CascadeButtonGadget is used within a Popup or Pulldown MenuPane and a submenu is attached. The LabelGadget class resources XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnBBBBoooottttttttoooommmm, XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnLLLLeeeefffftttt, XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnRRRRiiiigggghhhhtttt, and XXXXmmmmNNNNmmmmaaaarrrrggggiiiinnnnTTTToooopppp may be modified to ensure that room is left for the cascade pixmap. The default cascade pixmap in menus other than option menus is an arrow pointing to the side of the menu where the submenu will appear. The default for the CascadeButtonGadget in an option menu is XXXXmmmmUUUUNNNNSSSSPPPPEEEECCCCIIIIFFFFIIIIEEEEDDDD____PPPPIIIIXXXXMMMMAAAAPPPP. XXXXmmmmNNNNccccaaaassssccccaaaaddddiiiinnnnggggCCCCaaaallllllllbbbbaaaacccckkkk Specifies the list of callbacks that is called just prior to the mapping of the submenu associated with the CascadeButtonGadget. The reason sent by the callback is XXXXmmmmCCCCRRRR____CCCCAAAASSSSCCCCAAAADDDDIIIINNNNGGGG. XXXXmmmmNNNNmmmmaaaappppppppiiiinnnnggggDDDDeeeellllaaaayyyy Specifies the amount of time, in milliseconds, between when a CascadeButtonGadget becomes armed and when it maps its submenu. This delay is used only when the gadget is within a Popup or Pulldown MenuPane. The value must not be negative. XXXXmmmmNNNNssssuuuubbbbMMMMeeeennnnuuuuIIIIdddd Specifies the widget ID for the Pulldown MenuPane to be associated with this CascadeButtonGadget. The specified MenuPane is displayed when the CascadeButtonGadget becomes armed. The MenuPane must have been created with the appropriate parentage depending on the type of menu used. See XXXXmmmmCCCCrrrreeeeaaaatttteeeePPPPuuuullllllllddddoooowwwwnnnnMMMMeeeennnnuuuu((((3333XXXX)))), XXXXmmmmCCCCrrrreeeeaaaatttteeeePPPPooooppppuuuuppppMMMMeeeennnnuuuu((((3333XXXX)))), and XXXXmmmmCCCCrrrreeeeaaaatttteeeeOOOOppppttttiiiioooonnnnMMMMeeeennnnuuuu((((3333XXXX)))) for more information on the menu systems. IIIInnnnhhhheeeerrrriiiitttteeeedddd RRRReeeessssoooouuuurrrrcccceeeessss CascadeButtonGadget inherits behavior and resources from the following superclasses. For a complete description of each resource, refer to the man page for that superclass. XXXXmmmmLLLLaaaabbbbeeeellllGGGGaaaaddddggggeeeetttt RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss Page 3 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) _________________________________________________________________________________________________________ XmNaccelerator XmCAccelerator String NULL N/A XmNacceleratorText XmCAcceleratorText XmString NULL N/A XmNalignment XmCAlignment unsigned char dynamic CSG XmNfontList XmCFontList XmFontList dynamic CSG XmNlabelInsensitivePixmap XmCLabelInsensitivePixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNlabelPixmap XmCLabelPixmap Pixmap XmUNSPECIFIED_PIXMAP CSG XmNlabelString XmCXmString XmString dynamic CSG XmNlabelType XmCLabelType unsigned char XmSTRING CSG XmNmarginBottom XmCMarginBottom Dimension dynamic CSG XmNmarginHeight XmCMarginHeight Dimension 2 CSG XmNmarginLeft XmCMarginLeft Dimension 0 CSG XmNmarginRight XmCMarginRight Dimension dynamic CSG XmNmarginTop XmCMarginTop Dimension dynamic CSG XmNmarginWidth XmCMarginWidth Dimension dynamic CSG XmNmnemonic XmCMnemonic KeySym NULL CSG XmNmnemonicCharSet XmCMnemonicCharSet String dynamic CSG XmNrecomputeSize XmCRecomputeSize Boolean True CSG XmNstringDirection XmCStringDirection XmStringDirection dynamic CSG XXXXmmmmGGGGaaaaddddggggeeeetttt RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss ___________________________________________________________________________________ XmNbottomShadowColor XmCBottomShadowColor Pixel dynamic G XmNhelpCallback XmCCallback XtCallbackList NULL C XmNhighlightColor XmCHighlightColor Pixel dynamic G XmNhighlightOnEnter XmCHighlightOnEnter Boolean False CSG XmNhighlightThickness XmCHighlightThickness Dimension 0 CSG XmNnavigationType XmCNavigationType XmNavigationType XmNONE CSG XmNshadowThickness XmCShadowThickness Dimension 2 CSG XmNtopShadowColor XmCTopShadowColor Pixel dynamic G XmNtraversalOn XmCTraversalOn Boolean True CSG XmNunitType XmCUnitType unsigned char dynamic CSG XmNuserData XmCUserData XtPointer NULL CSG RRRReeeeccccttttOOOObbbbjjjj RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss ____________________________________________________________________ XmNancestorSensitive XmCSensitive Boolean dynamic G XmNborderWidth XmCBorderWidth Dimension 0 CSG XmNheight XmCHeight Dimension dynamic CSG XmNsensitive XmCSensitive Boolean True CSG XmNwidth XmCWidth Dimension dynamic CSG XmNx XmCPosition Position 0 CSG XmNy XmCPosition Position 0 CSG OOOObbbbjjjjeeeecccctttt RRRReeeessssoooouuuurrrrcccceeee SSSSeeeetttt NNNNaaaammmmeeee CCCCllllaaaassssssss TTTTyyyyppppeeee DDDDeeeeffffaaaauuuulllltttt AAAAcccccccceeeessssssss ____________________________________________________________________ XmNdestroyCallback XmCCallback XtCallbackList NULL C Page 4 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) CCCCaaaallllllllbbbbaaaacccckkkk IIIInnnnffffoooorrrrmmmmaaaattttiiiioooonnnn A pointer to the following structure is passed to each callback: ttttyyyyppppeeeeddddeeeeffff ssssttttrrrruuuucccctttt {{{{ iiiinnnntttt _r_e_a_s_o_n;;;; XXXXEEEEvvvveeeennnntttt * _e_v_e_n_t;;;; }}}} XXXXmmmmAAAAnnnnyyyyCCCCaaaallllllllbbbbaaaacccckkkkSSSSttttrrrruuuucccctttt;;;; _r_e_a_s_o_n Indicates why the callback was invoked. _e_v_e_n_t Points to the XXXXEEEEvvvveeeennnntttt that triggered the callback or is NULL if this callback was not triggered by an XXXXEEEEvvvveeeennnntttt. BBBBeeeehhhhaaaavvvviiiioooorrrr XmCascadeButtonGadget includes behavior from XmGadget. XmCascadeButton includes the menu traversal behavior from XmLabel. Additional XmCascadeButtonGadget behavior is described below (in a Popup menu system, BBBBMMMMeeeennnnuuuu also performs the BBBBSSSSeeeelllleeeecccctttt actions): BBBBSSSSeeeelllleeeecccctttt PPPPrrrreeeessssssss: Unposts any menus posted by the parent menu. Arms the CascadeButtonGadget, posts the associated submenu, enables mouse traversal, and, in a MenuBar, arms the MenuBar. If the menu is already active, this event disables keyboard traversal for the menu and returns the menu to mouse traversal mode. BBBBSSSSeeeelllleeeecccctttt RRRReeeelllleeeeaaaasssseeee: Calls the callbacks in XXXXmmmmNNNNccccaaaassssccccaaaaddddiiiinnnnggggCCCCaaaallllllllbbbbaaaacccckkkk, posts the submenu attached to the CascadeButtonGadget and enables keyboard traversal within the menu. If the CascadeButtonGadget does not have a submenu attached, calls the callbacks in XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk, the CascadeButtonGadget is activated and all posted menus in the cascade are unposted. KKKKAAAAccccttttiiiivvvvaaaatttteeee: Calls the callbacks in XXXXmmmmNNNNccccaaaassssccccaaaaddddiiiinnnnggggCCCCaaaallllllllbbbbaaaacccckkkk, and posts the submenu attached to the CascadeButtonGadget if keyboard traversal is enabled in the menu. If the CascadeButtonGadget does not have a submenu attached, calls the callbacks in XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk, the Page 5 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) CascadeButtonGadget is activated and all posted menus in the cascade are unposted. This action applies only to gadgets in MenuBars, PulldownMenus, and PopupMenus. For a CascadeButtonGadget in an OptionMenu, if the parent is a manager, this action passes the event to the parent. KKKKSSSSeeeelllleeeecccctttt: Calls the callbacks in XXXXmmmmNNNNccccaaaassssccccaaaaddddiiiinnnnggggCCCCaaaallllllllbbbbaaaacccckkkk, and posts the submenu attached to the CascadeButtonGadget if keyboard traversal is enabled in the menu. If the CascadeButtonGadget does not have a submenu attached, calls the callbacks in XXXXmmmmNNNNaaaaccccttttiiiivvvvaaaatttteeeeCCCCaaaallllllllbbbbaaaacccckkkk, the CascadeButtonGadget is activated and all posted menus in the cascade are unposted. KKKKHHHHeeeellllpppp: Unposts all menus in the menu hierarchy and, when the shell's keyboard focus policy is XXXXmmmmEEEEXXXXPPPPLLLLIIIICCCCTTTT, restores keyboard focus to the widget that had the focus before the menu system was entered. Calls the callbacks for XXXXmmmmNNNNhhhheeeellllppppCCCCaaaallllllllbbbbaaaacccckkkk if any exist. If there are no help callbacks for this widget, this action calls the help callbacks for the nearest ancestor that has them. MMMMAAAAnnnnyyyy KKKKCCCCaaaannnncccceeeellll: In a MenuBar, disarms the CascadeButtonGadget and the menu and, when the shell's keyboard focus policy is XXXXmmmmEEEEXXXXPPPPLLLLIIIICCCCTTTT, restores keyboard focus to the widget that had the focus before the menu was entered. For a CascadeButtonGadget in an OptionMenu, if the parent is a manager, this action passes the event to the parent. In a toplevel Pulldown MenuPane from a MenuBar, unposts the menu, disarms the MenuBar CascadeButton and the MenuBar, and, when the shell's keyboard focus policy is XXXXmmmmEEEEXXXXPPPPLLLLIIIICCCCTTTT, restores keyboard focus to the widget that had the focus before the MenuBar was entered. In other Pulldown MenuPanes, unposts the menu. In a Popup MenuPane, unposts the menu and restores keyboard focus to the widget from which the menu was posted. <<<<EEEEnnnntttteeeerrrr>>>>: If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar, unposts any MenuPanes associated with another MenuBar entry, arms the CascadeButtonGadget, and posts the associated submenu. In other menus, arms the Page 6 (printed 4/30/98) XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) UUUUNNNNIIIIXXXX SSSSyyyysssstttteeeemmmm VVVV XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))) CascadeButtonGadget and posts the associated submenu after the delay specified by XXXXmmmmNNNNmmmmaaaappppppppiiiinnnnggggDDDDeeeellllaaaayyyy. <<<<LLLLeeeeaaaavvvveeee>>>>: If keyboard traversal is enabled does nothing. Otherwise, in a MenuBar, disarms the CascadeButtonGadget if the submenu associated with the CascadeButtonGadget is not currently posted or if there is no submenu associated with the CascadeButtonGadget. In other menus, if the pointer moves anywhere except into a submenu associated with the CascadeButtonGadget, the CascadeButtonGadget is disarmed and its submenu is unposted. VVVViiiirrrrttttuuuuaaaallll BBBBiiiinnnnddddiiiinnnnggggssss The bindings for virtual keys are vendor specific. For information about bindings for virtual buttons and keys, see VVVViiiirrrrttttuuuuaaaallllBBBBiiiinnnnddddiiiinnnnggggssss((((3333XXXX)))). RRRREEEELLLLAAAATTTTEEEEDDDD IIIINNNNFFFFOOOORRRRMMMMAAAATTTTIIIIOOOONNNN OOOObbbbjjjjeeeecccctttt((((3333XXXX)))), RRRReeeeccccttttOOOObbbbjjjj((((3333XXXX)))), XXXXmmmmCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnHHHHiiiigggghhhhlllliiiigggghhhhtttt((((3333)))), XXXXmmmmCCCCrrrreeeeaaaatttteeeeCCCCaaaassssccccaaaaddddeeeeBBBBuuuuttttttttoooonnnnGGGGaaaaddddggggeeeetttt((((3333XXXX)))), XXXXmmmmCCCCrrrreeeeaaaatttteeeePPPPuuuullllllllddddoooowwwwnnnnMMMMeeeennnnuuuu((((3333XXXX)))), XXXXmmmmCCCCrrrreeeeaaaatttteeeePPPPooooppppuuuuppppMMMMeeeennnnuuuu((((3333XXXX)))), XXXXmmmmCCCCrrrreeeeaaaatttteeeeOOOOppppttttiiiioooonnnnMMMMeeeennnnuuuu((((3333XXXX)))),,,,XXXXmmmmGGGGaaaaddddggggeeeetttt((((3333XXXX)))), XXXXmmmmLLLLaaaabbbbeeeellllGGGGaaaaddddggggeeeetttt((((3333XXXX)))), and XXXXmmmmRRRRoooowwwwCCCCoooolllluuuummmmnnnn((((3333XXXX)))). Page 7 (printed 4/30/98)